The Cure: Part Five (Vote Your Adventure)

And now, ladies and gentlemen, we continue with Part Five! Leave a vote in the comments below or on Twitter. Voting ends Saturday night.

You decide to head into Quarantine. You reinforce your grip on Tankwald’s wrist and yank him behind you, toward the closing emergency door on the right side. Tankwald, still in hysterics from the near-miss with the demon, isn’t helping you along. When you reach the orange striped area marked “Quarantine,” he pulls against you, trying to break free.

“We can’t go into quarantine! Even I’m not allowed inside!”

You don’t answer. There’s no time to argue. You need to escape this facility and you’re determined to bring Tankwald with you. Hopefully, New Milwaukee’s security forces are so occupied with the rampaging demon that you can make your escape unnoticed.

The Cure: Part Four (Vote Your Adventure)

Steel DoorThis is the fourth part of an adventure series where YOU determine the next step in the story. Read Part 1, Part 2, and Part 3. Voting ends on Saturday night.

In Part 3, the vote was almost a landslide to stand and fight the demon. Good luck, Gang!

You decide to run for the workbench. On your way, you grab Tankwald by the collar and drag him with you. Still paralyzed by fear, he stumbles backward, his eyes locked on the demon taking up the entire doorway. You grab one of the black gauge-and-needle contraptions from the bench and sling the strap over your shoulder. As you’re reaching for one of the silver rings hanging on the pegboard, a memory from your short time in basic training flitters through your mind: words have power.

You grab a small black book from the tall stack, flip it open, and shove it into Tankwald’s hands.

“Read,” you hiss.

The Cure: Part Three (Vote Your Adventure)

Metal Box Jen’s note: Gang, I’m so sorry for interrupting the schedule and posting this a week late. The truth is, there’s a lot of things happening in my professional life right now and I just couldn’t get this wrapped up last week. Work has calmed down a bit so we should be back to the regular schedule. I apologize for the delay. Voting will end on Saturday night and I’ll be sure to get pinups done this weekend for your nerdy pleasure.

This is the first part of an adventure series where YOU determine the next step in the story. Read Part 1 and Part 2.

You know there’s no way you can drag Tankwald back into the emergency shaft without one of you falling to your death. The only way for you to escape is to run for it.

The Cure: Part Two (Vote Your Adventure)

Laser EyeThis is the first part of an adventure series where YOU determine the next step in the story. Read Part 1.

Last time, you were given the choice to head southeast to the armory and medical floors or northwest to the helipad. The vote was nearly a landslide to head southeast.

Southwest: 11 votes
Northwest: 6 votes

So let’s get to it!

You decide to head southeast, toward the armory and garage. A nagging feeling in the back of your mind tells you this is the wrong move, but you’re pretty cut up from the lab explosion—a stop at the medical floor sounds good too.

The Cure: Part One (Vote Your Adventure)

The CureThis is the first part of an adventure series where YOU determine the next step in the story.

The lab explodes around you in a deafening roar of violet flame, black smoke, and screams—both human and inhuman ones. A blast of heat and fire slams into your chest and stomach. The shock wave hurls you backward through the air and out of the door. The initial impact is so painful it’s disorienting; you barely notice the steel wall that abruptly ends your short flight. As you collapse in a heap of kevlar and camouflage in the hallway outside, watching your squad incinerate in the chemical fire, a tiny thought whispers in the back of your mind.

We all knew this was a suicide mission.