You decide to go after the goggles. As soon as the guards disappear through the door, you pull yourself out of the duct and race to the ladder. You climb to the third level. Through a small window on the door, you can see a narrow hallway. The guards are walking away from you. Thirty feet away, they stop, nod at each other, and enter doors on either side of the hall. The guard with the goggles takes the door on the right.
You want to get out of the creature’s reach so you head to the ladder. Your head is pounding with a migraine. You glance at the oxygen level in your tank.
It just hit zero. You’re minutes from suffocation.
Your gut says not to split up your team but you decide it’s best to find a way through the tunnels. You order the team above to carry on. You’ll try to rendezvous with them later.
This is the second part of an adventure series where YOU determine the next step in the story. Read part one. Vote in the comments below or on Twitter at #TheMark.
You decide to avoid the gargoyles and search for another way in. You signal your team to fall back another 30 yards. A few minutes later, the team gathers behind the wing of a 757 that protrudes from the ground like a shark fin. You pull a map of the city from your bag and point at a remote spot at the edge of the airfield.
This is the first part of an adventure series where YOU determine the next step in the story. Vote in the comments below or on Twitter at #TheMark.
You approach from the south. The decimated airfield is deathly silent. Nothing moves. Heavy clouds block the starlight, blanketing the area in pitch. Conditions are optimal — your special ops team has practiced this scenario so many times that you don’t need light. Besides, you didn’t travel 250 miles to sightsee.
You came to kill.